Players have always been at the heart of our studio’s philosophy and releasing ENDLESS DUNGEON in October will allow us the extra time to keep working with the community and polishing the game for an amazing day one experience. The feedback we’ve received across our OpenDev sessions so far has proved to us that we truly have something special on our hands and we want to ensure we have time for the game to reach its full potential. Romain de Waubert, General Manager and CCO of Amplitude Studios said: “ We’re grateful and honoured that players are looking forward to playing ENDLESS DUNGEON. Drawing on player feedback, Amplitude will work on improvements including balancing, meta-progression, onboarding, and general polishing to create the ultimate roguelite experience for players. Originally planned to launch on May 18, this additional time will allow Amplitude to better incorporate community feedback essential to such an innovative game and continue in the footsteps of its previous titles in the award-winning ENDLESS™ Universe. Players who have pre-purchased on digital storefronts can receive refunds where applicable in line with platform policy. Early access will be available October 17 for players who pre-order ENDLESS DUNGEON “Last Wish” Digital Edition on PC and Console and a Nintendo Switch release date will be announced in due course. Paris, Ap– SEGA® Europe Limited and Amplitude Studios SAS™ have announced that ENDLESS DUNGEON™ will be delayed on PC, PlayStation 4/5, Xbox One and Xbox Series X/S until October 19.
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